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Kinect SDK Arriving in Spring 2011, sales to further increase

Kinect Unit

So they did it, after months of waiting and people creating open source drivers for it, Microsoft have finally announced the long awaited news and release date for the Kinect SDK. A while ago it was posted on the App Hub forums, during the battle with indie developers over their position in the Xbox live market place, that a future update to XNA would incorporate many things, such as achievements, leader boards and further improvements, but the one bullet point that stood out most of all was the fact that XNA would incorporate the Kinect API, and with the release of the SDK we are one step further to this goal.

I say this because it has not been said in the official release that this will be incorporated into XNA or as a separate package, so we all eagerly await more news on this development, but thing will be sure, no matter the success Kinect has had in the past, it is about to receive a whole lot more.

1 Comment

  1. February 25, 2011    

    From what I’ve read the intial release would support PC only, hopefully it will make use of XNA on the PC instead of being a seperate tool.

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